Knight record

Edith

Moonvale recruitment, the locked Dainsleif relic and possession risks.

Last updated: Patch context: v1.1.0

A Moonvale mage-knight associated with Perfume, Syphon, and a possessed sword.

Recruit Edith in Moonvale

  1. Progress to the Moonvale audience with Countess Medea.
  2. Ask about a Knight who understands dragons and spells.
  3. Read the resulting audience and invite Edith.
  4. If the direct audience was missed, check the Map Room for the reported invitation fallback.

The recruitment guide and Raider King's roster support this route. Neither makes one universal recruitment cycle necessary for every run.

Edith is presented as Lady Edith of Avalon, a Moonvale mage-knight. Her quest role is easier to understand from the current equipment and traits than from a generic “late-game Knight” label.

Starting stats and Dainsleif

LevelArmourSTRAGICHAMAGWITLCK
8771031270

The community starting profile favours Magic and Agility. Zero base Luck and modest Charisma still matter when a job asks for them. Dainsleif is the fixed starting relic associated with the character; do not plan a build that assumes it can be freely swapped like ordinary equipment.

What Edith's traits mean for assignments

TraitCommunity-described effect or role
PerfumeAssociated with her relic lock and a Diplomacy benefit.
SyphonRead by particular quest results and dialogue; it is not established as a universal flat stat bonus.
Possessed SwordReacts to quests involving human kills.
Demonic PresenceRelevant to Ghost and Magic Involved situations.

The profile favours Relic Recovery and records a hidden preference for Magic Ritual. It also lists Assassination as a dislike. A sword mechanic responding to human killing does not mean every assassination is the best assignment.

Compare the actual quest's actions and tags, not just its broad name. An ordinary-looking assignment may involve humans, while a supernatural quest may ask for a different kind of outcome.

Possession and Changed Edith

Show Edith route spoilers

Community material describes a changed or possessed Edith state linked to her sword. Preserve a save before human-kill assignments if you are comparing that branch.

The available accounts do not establish a universal current-version cure. No unsupported cleansing item, dialogue sequence or automatic Demon rewind cure is promised here.

The practical distinction is between completing a job and changing the character's state. Inspect Edith's next conversation and profile after a consequential result. The Demon Power guide explains why learning about another timeline does not prove every character state will carry over.

What 1.0.11 fixed

The official 1.0.11 patch corrects Dainsleif's spelling, the Syphon trait description and looping rumours concerning Edith. Older versions of this page used a misspelling; Dainsleif is used here to match the correction.

Those fixes clarify the presentation and repeated dialogue. They do not establish a newly verified possession cure.

Next decisions

Use the Knight directory to compare other Magic-focused candidates. If you are deciding whom to keep until the finale, the endings guide separates surviving roster members' character slides from political resolutions. Edith's recruitment and traits are documented here without claiming a complete romance route.